1 #ifndef ROBOT_CONTROLLER_H 2 #define ROBOT_CONTROLLER_H
VisualizationData * _visualizationData
LegController< float > * _legController
virtual ~RobotController()
virtual void runController()=0
StateEstimate< float > * _stateEstimate
GamepadCommand * _driverCommand
RobotControlParameters * _controlParameters
virtual void updateVisualization()=0
StateEstimatorContainer< float > * _stateEstimator
FloatingBaseModel< float > * _model
Common Leg Control Interface and Leg Control Algorithms.
virtual ControlParameters * getUserControlParameters()=0
The GamepadCommand type containing joystick information.
virtual void initializeController()=0
Quadruped< float > * _quadruped
Implementation of Rigid Body Floating Base model data structure.