Cheetah Software
1.0
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Utility functions that exist only in the simulator. More...
#include "Dynamics/spatial.h"
#include "Math/orientation_tools.h"
#include "cppTypes.h"
#include <QMatrix4x4>
Go to the source code of this file.
Functions | |
template<typename T > | |
QMatrix4x4 | spatialTransformToQT (const Eigen::MatrixBase< T > &X) |
Utility functions that exist only in the simulator.
Definition in file sim_utilities.h.
QMatrix4x4 spatialTransformToQT | ( | const Eigen::MatrixBase< T > & | X | ) |
Convert a spatial transform to a Qt transformation. Note that this typically also has the effect of inverting the transformation: spatial transforms are coordinate transforms and Qt doesn't follow this convention
Definition at line 23 of file sim_utilities.h.
References spatial::invertSXform(), and spatial::sxformToHomogeneous().