Cheetah Software
1.0
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Data structure to store robot model to be drawn. More...
#include "Checkerboard.h"
#include "Collision/CollisionPlane.h"
#include "Colors.h"
#include "Dynamics/DynamicsSimulator.h"
#include "Dynamics/FloatingBaseModel.h"
#include "Dynamics/spatial.h"
#include "SimUtilities/VisualizationData.h"
#include "cppTypes.h"
#include "obj_loader.h"
#include "sim_utilities.h"
#include <QMatrix4x4>
#include <stdlib.h>
#include <vector>
Go to the source code of this file.
Classes | |
class | BoxInfo |
struct | SolidColor |
class | DrawList |
Data structure to store robot model to be drawn.
Stores all the data (except for joint positions) for the robot. Knows how to load cheetah robots from file. Will need to support adding a variable number of items (for loading terrain which needs to be drawn)
Also supports having duplicated objects
Definition in file DrawList.h.