12 if (cp_pos[2] < _height) {
13 penetration = cp_pos[2] - _height;
14 cp_frame.setIdentity();
typename Eigen::Matrix< T, 3, 3 > Mat3
typename Eigen::Matrix< T, 3, 1 > Vec3
Collision logic for an infinite plane.
virtual bool ContactDetection(const Vec3< T > &cp_pos, T &penetration, Mat3< T > &cp_frame)