_a | FloatingBaseModel< T > | |
_accelerationsUpToDate | FloatingBaseModel< T > | |
_ag | FloatingBaseModel< T > | |
_agrot | FloatingBaseModel< T > | |
_arot | FloatingBaseModel< T > | |
_articulatedBodiesUpToDate | FloatingBaseModel< T > | |
_avp | FloatingBaseModel< T > | |
_avprot | FloatingBaseModel< T > | |
_biasAccelerationsUpToDate | FloatingBaseModel< T > | |
_bodyNames | FloatingBaseModel< T > | |
_C | FloatingBaseModel< T > | |
_c | FloatingBaseModel< T > | |
_ChiUp | FloatingBaseModel< T > | |
_compositeInertiasUpToDate | FloatingBaseModel< T > | |
_compute_contact_info | FloatingBaseModel< T > | |
_Cqd | FloatingBaseModel< T > | |
_crot | FloatingBaseModel< T > | |
_d | FloatingBaseModel< T > | |
_dState | FloatingBaseModel< T > | |
_externalForces | FloatingBaseModel< T > | |
_f | FloatingBaseModel< T > | |
_footIndicesGC | FloatingBaseModel< T > | |
_forcePropagatorsUpToDate | FloatingBaseModel< T > | |
_frot | FloatingBaseModel< T > | |
_fvp | FloatingBaseModel< T > | |
_fvprot | FloatingBaseModel< T > | |
_G | FloatingBaseModel< T > | |
_gcLocation | FloatingBaseModel< T > | |
_gcParent | FloatingBaseModel< T > | |
_gearRatios | FloatingBaseModel< T > | |
_gravity | FloatingBaseModel< T > | |
_H | FloatingBaseModel< T > | |
_IA | FloatingBaseModel< T > | |
_Ibody | FloatingBaseModel< T > | |
_IC | FloatingBaseModel< T > | |
_invIA5 | FloatingBaseModel< T > | |
_Irot | FloatingBaseModel< T > | |
_J | FloatingBaseModel< T > | |
_Jc | FloatingBaseModel< T > | |
_Jcdqd | FloatingBaseModel< T > | |
_Jdqd | FloatingBaseModel< T > | |
_jointAxes | FloatingBaseModel< T > | |
_jointTypes | FloatingBaseModel< T > | |
_kinematicsUpToDate | FloatingBaseModel< T > | |
_nDof | FloatingBaseModel< T > | |
_nGroundContact | FloatingBaseModel< T > | |
_pA | FloatingBaseModel< T > | |
_parents | FloatingBaseModel< T > | |
_pArot | FloatingBaseModel< T > | |
_pGC | FloatingBaseModel< T > | |
_qdd_from_base_accel | FloatingBaseModel< T > | |
_qdd_from_subqdd | FloatingBaseModel< T > | |
_qddEffectsUpToDate | FloatingBaseModel< T > | |
_S | FloatingBaseModel< T > | |
_Srot | FloatingBaseModel< T > | |
_state | FloatingBaseModel< T > | |
_U | FloatingBaseModel< T > | |
_u | FloatingBaseModel< T > | |
_Urot | FloatingBaseModel< T > | |
_Utot | FloatingBaseModel< T > | |
_v | FloatingBaseModel< T > | |
_vGC | FloatingBaseModel< T > | |
_vrot | FloatingBaseModel< T > | |
_Xa | FloatingBaseModel< T > | |
_Xrot | FloatingBaseModel< T > | |
_Xtree | FloatingBaseModel< T > | |
_Xup | FloatingBaseModel< T > | |
_Xuprot | FloatingBaseModel< T > | |
addBase(const SpatialInertia< T > &inertia) | FloatingBaseModel< T > | |
addBase(T mass, const Vec3< T > &com, const Mat3< T > &I) | FloatingBaseModel< T > | |
addBody(const SpatialInertia< T > &inertia, const SpatialInertia< T > &rotorInertia, T gearRatio, int parent, JointType jointType, CoordinateAxis jointAxis, const Mat6< T > &Xtree, const Mat6< T > &Xrot) | FloatingBaseModel< T > | |
addBody(const MassProperties< T > &inertia, const MassProperties< T > &rotorInertia, T gearRatio, int parent, JointType jointType, CoordinateAxis jointAxis, const Mat6< T > &Xtree, const Mat6< T > &Xrot) | FloatingBaseModel< T > | |
addDynamicsVars(int count) | FloatingBaseModel< T > | |
addGroundContactBoxPoints(int bodyId, const Vec3< T > &dims) | FloatingBaseModel< T > | |
addGroundContactPoint(int bodyID, const Vec3< T > &location, bool isFoot=false) | FloatingBaseModel< T > | |
applyTestForce(const int gc_index, const Vec3< T > &force_ics_at_contact, FBModelStateDerivative< T > &dstate_out) | FloatingBaseModel< T > | |
applyTestForce(const int gc_index, const Vec3< T > &force_ics_at_contact, DVec< T > &dstate_out) | FloatingBaseModel< T > | |
biasAccelerations() | FloatingBaseModel< T > | |
check() | FloatingBaseModel< T > | |
compositeInertias() | FloatingBaseModel< T > | |
contactJacobians() | FloatingBaseModel< T > | |
FloatingBaseModel() | FloatingBaseModel< T > | inline |
forwardAccelerationKinematics() | FloatingBaseModel< T > | |
forwardKinematics() | FloatingBaseModel< T > | |
generalizedCoriolisForce() | FloatingBaseModel< T > | |
generalizedGravityForce() | FloatingBaseModel< T > | |
getAngularAcceleration(const int link_idx) | FloatingBaseModel< T > | |
getAngularVelocity(const int link_idx) | FloatingBaseModel< T > | |
getBodyInertiaVector() | FloatingBaseModel< T > | inline |
getCoriolisForce() const | FloatingBaseModel< T > | inline |
getGravityForce() const | FloatingBaseModel< T > | inline |
getLinearAcceleration(const int link_idx, const Vec3< T > &point) | FloatingBaseModel< T > | |
getLinearAcceleration(const int link_idx) | FloatingBaseModel< T > | |
getLinearVelocity(const int link_idx, const Vec3< T > &point) | FloatingBaseModel< T > | |
getLinearVelocity(const int link_idx) | FloatingBaseModel< T > | |
getMassMatrix() const | FloatingBaseModel< T > | inline |
getOrientation(const int link_idx) | FloatingBaseModel< T > | |
getParentVector() | FloatingBaseModel< T > | inline |
getPosition(const int link_idx, const Vec3< T > &local_pos) | FloatingBaseModel< T > | |
getPosition(const int link_idx) | FloatingBaseModel< T > | |
getRotorInertiaVector() | FloatingBaseModel< T > | inline |
invContactInertia(const int gc_index, const D6Mat< T > &force_directions) | FloatingBaseModel< T > | |
invContactInertia(const int gc_index, const Vec3< T > &force_ics_at_contact) | FloatingBaseModel< T > | |
inverseDynamics(const FBModelStateDerivative< T > &dState) | FloatingBaseModel< T > | |
massMatrix() | FloatingBaseModel< T > | |
resetCalculationFlags() | FloatingBaseModel< T > | inline |
resetExternalForces() | FloatingBaseModel< T > | inline |
resizeSystemMatricies() | FloatingBaseModel< T > | |
runABA(const DVec< T > &tau, FBModelStateDerivative< T > &dstate) | FloatingBaseModel< T > | |
setContactComputeFlag(size_t gc_index, bool flag) | FloatingBaseModel< T > | inline |
setDState(const FBModelStateDerivative< T > &dState) | FloatingBaseModel< T > | inline |
setGravity(Vec3< T > &g) | FloatingBaseModel< T > | inline |
setState(const FBModelState< T > &state) | FloatingBaseModel< T > | inline |
totalNonRotorMass() | FloatingBaseModel< T > | |
totalRotorMass() | FloatingBaseModel< T > | |
udpateQddEffects() | FloatingBaseModel< T > | |
updateArticulatedBodies() | FloatingBaseModel< T > | |
updateForcePropagators() | FloatingBaseModel< T > | |
~FloatingBaseModel() | FloatingBaseModel< T > | inline |