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DesiredStateCommand< T > Member List
This is the complete list of members for
DesiredStateCommand< T >
, including all inherited members.
A
DesiredStateCommand< T >
private
convertToStateCommands
()
DesiredStateCommand< T >
data
DesiredStateCommand< T >
deadband
(float command, T minVal, T maxVal)
DesiredStateCommand< T >
deadbandRegion
DesiredStateCommand< T >
private
DesiredStateCommand
(GamepadCommand *command, StateEstimate< T > *sEstimate)
DesiredStateCommand< T >
inline
desiredStateTrajectory
(int N, Vec10< T > dtVec)
DesiredStateCommand< T >
dt
DesiredStateCommand< T >
private
gamepadCommand
DesiredStateCommand< T >
private
maxPitch
DesiredStateCommand< T >
maxRoll
DesiredStateCommand< T >
maxTurnRate
DesiredStateCommand< T >
maxVelX
DesiredStateCommand< T >
maxVelY
DesiredStateCommand< T >
minPitch
DesiredStateCommand< T >
minRoll
DesiredStateCommand< T >
minTurnRate
DesiredStateCommand< T >
minVelX
DesiredStateCommand< T >
minVelY
DesiredStateCommand< T >
printIter
DesiredStateCommand< T >
private
printNum
DesiredStateCommand< T >
private
printRawInfo
()
DesiredStateCommand< T >
printStateCommandInfo
()
DesiredStateCommand< T >
stateEstimate
DesiredStateCommand< T >
private
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