Cheetah Software  1.0
DesiredStateCommand< T > Member List

This is the complete list of members for DesiredStateCommand< T >, including all inherited members.

ADesiredStateCommand< T >private
convertToStateCommands()DesiredStateCommand< T >
dataDesiredStateCommand< T >
deadband(float command, T minVal, T maxVal)DesiredStateCommand< T >
deadbandRegionDesiredStateCommand< T >private
DesiredStateCommand(GamepadCommand *command, StateEstimate< T > *sEstimate)DesiredStateCommand< T >inline
desiredStateTrajectory(int N, Vec10< T > dtVec)DesiredStateCommand< T >
dtDesiredStateCommand< T >private
gamepadCommandDesiredStateCommand< T >private
maxPitchDesiredStateCommand< T >
maxRollDesiredStateCommand< T >
maxTurnRateDesiredStateCommand< T >
maxVelXDesiredStateCommand< T >
maxVelYDesiredStateCommand< T >
minPitchDesiredStateCommand< T >
minRollDesiredStateCommand< T >
minTurnRateDesiredStateCommand< T >
minVelXDesiredStateCommand< T >
minVelYDesiredStateCommand< T >
printIterDesiredStateCommand< T >private
printNumDesiredStateCommand< T >private
printRawInfo()DesiredStateCommand< T >
printStateCommandInfo()DesiredStateCommand< T >
stateEstimateDesiredStateCommand< T >private