Cheetah Software  1.0
DrawList Member List

This is the complete list of members for DrawList, including all inherited members.

_additionalInfoFirstVisitDrawListprivate
_baseFileNameDrawListprivate
_box_listDrawListprivate
_cameraOriginDrawListprivate
_cheetah3LoadIndexDrawListprivate
_colorDataDrawListprivate
_cp_forceDrawListprivate
_cp_posDrawListprivate
_cp_touchDrawListprivate
_cubeLoadIndexDrawListprivate
_glArrayOffsetsDrawListprivate
_glArraySizesDrawListprivate
_glColorDataDrawListprivate
_glNormalDataDrawListprivate
_glVertexDataDrawListprivate
_grid_sizeDrawListprivate
_height_mapDrawListprivate
_height_map_left_cornerDrawListprivate
_height_map_maxDrawListprivate
_height_map_minDrawListprivate
_instanceColorDrawList
_kinematicXformDrawList
_miniCheetahLoadIndexDrawListprivate
_modelOffsetsDrawListprivate
_normalDataDrawListprivate
_nTotalDrawListprivate
_nTotalGCDrawListprivate
_nUniqueDrawListprivate
_objectMapDrawListprivate
_offsetXformsDrawListprivate
_reloadNeededDrawListprivate
_sphereLoadIndexDrawListprivate
_vertexDataDrawListprivate
_visualizationDataDrawList
addBox(double depth, double width, double height, const Vec3< double > &pos, const Mat3< double > &ori, bool transparent)DrawList
addCheckerboard(Checkerboard &checkerBoard)DrawList
addCheetah3(Vec4< float > color, bool useOld)DrawList
addDebugSphere(float radius)DrawList
addMesh(double grid_size, const Vec3< double > &left_corner, const DMat< double > &height_map, bool transparent)DrawList
addMiniCheetah(Vec4< float > color, bool useOld)DrawList
buildDrawList()DrawList
DrawList()DrawListinline
getBoxInfoList()DrawListinline
getCameraOrigin()DrawListinline
getColorArray()DrawListinline
getGCForce(size_t idx)DrawListinline
getGCPos(size_t idx)DrawListinline
getGLDataSizeMB()DrawListinline
getGLDrawArrayOffset(size_t i)DrawListinline
getGLDrawArraySize(size_t i)DrawListinline
getGridSize()DrawListinline
getHeightMap()DrawListinline
getHeightMapLeftCorner()DrawListinline
getHeightMapMax()DrawListinline
getHeightMapMin()DrawListinline
getModelBaseTransform(size_t i)DrawListinline
getModelKinematicTransform(size_t i)DrawListinline
getNormalArray()DrawListinline
getNumObjectsToDraw()DrawListinline
getSizeOfAllData()DrawListinline
getTotalNumGC()DrawListinline
getVertexArray()DrawListinline
loadFiles()DrawList
needsReload()DrawListinline
resize(size_t nUniqueObject, size_t nTotalObjects)DrawListinline
setSolidColor(std::vector< float > &data, size_t size, float r, float g, float b)DrawListinlinestatic
updateAdditionalInfo(DynamicsSimulator< T > &model)DrawListinline
updateCheckerboard(T height, size_t id)DrawListinline
updateCheckerboardFromCollisionPlane(CollisionPlane< T > &model, size_t id)DrawListinline
updateDebugSphereLocation(Vec3< T > &position, size_t id)DrawListinline
updateRobotFromModel(DynamicsSimulator< T > &model, size_t id, bool updateOrigin=false)DrawListinline