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Cheetah Software
1.0
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This is the complete list of members for CollisionMesh< T >, including all inherited members.
| _grid | CollisionMesh< T > | private |
| _height_map | CollisionMesh< T > | private |
| _left_corner_loc | CollisionMesh< T > | private |
| _mu | Collision< T > | protected |
| _restitution_coeff | Collision< T > | protected |
| _size | CollisionMesh< T > | private |
| _x_max | CollisionMesh< T > | private |
| _y_max | CollisionMesh< T > | private |
| Collision(const T &mu, const T &resti) | Collision< T > | inline |
| CollisionMesh(const T &mu, const T &restitution, const T &grid, const Vec3< T > &left_corner_loc, const DMat< T > &height_map) | CollisionMesh< T > | inline |
| ContactDetection(const Vec3< T > &cp_pos, T &penetration, Mat3< T > &cp_frame) | CollisionMesh< T > | virtual |
| getFrictionCoeff() | Collision< T > | inline |
| getRestitutionCoeff() | Collision< T > | inline |
| ~Collision() | Collision< T > | inlinevirtual |
| ~CollisionMesh() | CollisionMesh< T > | inlinevirtual |