Cheetah Software
1.0
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This is the complete list of members for CollisionMesh< T >, including all inherited members.
_grid | CollisionMesh< T > | private |
_height_map | CollisionMesh< T > | private |
_left_corner_loc | CollisionMesh< T > | private |
_mu | Collision< T > | protected |
_restitution_coeff | Collision< T > | protected |
_size | CollisionMesh< T > | private |
_x_max | CollisionMesh< T > | private |
_y_max | CollisionMesh< T > | private |
Collision(const T &mu, const T &resti) | Collision< T > | inline |
CollisionMesh(const T &mu, const T &restitution, const T &grid, const Vec3< T > &left_corner_loc, const DMat< T > &height_map) | CollisionMesh< T > | inline |
ContactDetection(const Vec3< T > &cp_pos, T &penetration, Mat3< T > &cp_frame) | CollisionMesh< T > | virtual |
getFrictionCoeff() | Collision< T > | inline |
getRestitutionCoeff() | Collision< T > | inline |
~Collision() | Collision< T > | inlinevirtual |
~CollisionMesh() | CollisionMesh< T > | inlinevirtual |